Gorgorab is an epic magic affinity champion from the Undead Hordes faction in Raid Shadow Legends. He is best suited between the mid and late game of a players account progression, with his strongest area being arena and faction wars. Gorgorab’s speed aura, increase atk buff and turn meter boost are all great for Arena. Additionally, his ability to revive fallen allies ensuring 3 stars for level completes makes him a great option for Faction Wars. He can also prove useful for some late game dungeon runs, including Dragon 20, Ice Golem 20, Fire Knight 20 and more, of which we will cover in this Gorgorab champion guide.
Gorgorab Galek Stats Overview
- Faction: Undead Hordes
- Type: Support
- Affinity: Magic
- Rarity: Epic
- HP: 17670
- Attack: 1057
- Defense: 1068
- Critical Rate: 15
- Critical Damage: 50
- Speed: 97
- Resistance: 30
- Accuracy: 0
- Aura: Increase Ally SPD in Arena battles by 23
- Books to Max Skills: 10
Gorgorab Skills Overview
Attacks 1 enemy. Has a 50% chance of removing 1 random buff.
Upgrades as follows:
- Level 2: Damage +10%
- Level 3: Buff/Debuff Chance +5%
- Level 4: Damage +10%
- Level 5: Buff/Debuff Chance +10%
- Level 6: Buff/Debuff Chance +10%
Fills the Turn Meter of all allies by 15%. Places a 50% [Increase ATK] buff on all allies for 2 turns.
Upgrades as follows:
- Level 2: Cooldown -1
Revives any dead allies with 25% HP, then heals all allies by 25%. The heal will happen even if there are no dead allies.
Upgrades as follows:
- Level 2: Heal +5%
- Level 3: Heal +5%
- Level 4: Heal +10%
- Level 5: Cooldown -1
Gorgorab Late Game Guide
Gorgorab is a Magic Affinity Epic Support Champion from the Undead faction that any player progressing through the game should build and use.
He has a skill kit that is very similar to Arbiter, essentially a budget version. He can place Increase Attack buff, Boost Turn Meter, Heal and Revive all dead allies. This combination of support abilities is very valuable for progression and will carry your teams through all dungeon content, especially if you haven’t completed the Arbiter mission yet. He also does the same job as an Arbiter in Arena, although on a smaller scale. He has the required skill set including a Speed Aura in an Arena Speed Nuke team. Finally, he is a core champion for Undead Faction Wars. He is one of the few champions in this Faction that can revive dead allies which is valuable to 3 star FW stages on the road to Lydia.
You will want to book his cooldown abilities fully. A1 is optional and doesn’t matter as much.
For masteries, the support and defense tree works well for Gorgorab. He can work with little or no skill masteries. However, if built fully the most important Mastery to get on Gorgorab is Timely Intervention on T6. This mastery is core for revivers and healers as they gain a large TM boost when allies drop below 20% HP. Alternative would be to get +50 Resistance if you need to hit certain thresholds, however it’s a niche choice.
Since Gorgorab doesn’t require accuracy, the support masteries to increase HP and healing are chosen. Rapid response increases his TM when his buffs expire, Lore of Steel provides more stats, Spirit haste helps with the gain speed when allies are dead, Lasting Gifts increases the buff duration. On the Defense tree, the standard damage mitigation masteries are selected for more survivability. Resurgent, Delay Death play the same role and Cycle of Revenge to gain TM when allies get crit are all relevant.
Gear & Stats Build
Gorgorab is a faitrly easy champion to build. All you need to do it prioritize as much speed as possible on him. A 300 speed Gorgorab with no masteries is much better than a 150 speed Gorgorab with full masteries.
The Speed or Divine Speed sets are the best sets for him. Equip the pieces that have the most speed in each slot. The main stat of the pieces are less important than the speed substats. Always choose the piece with the most speed substat regardless of the main stat. However, the ideal build Gorgorab build should have high HP with a decent amount of Defense. The best main stats for him should be as follows:
Recommended Main Stats
- Glove: HP %/Def %
- Chest: HP %/Def %
- Boots: Speed
- Ring: HP/Def
- Amulet: HP/Def
- Banner: HP/Def
The high Accuracy in the screenshot is a coincidence because the Chest and the Banner with the highest available speed substats had it. You can also select some pieces with Resistance main stats (Chest and Banner) to reach 200+ and resist most dungeon-20 debuffs.
Having refresh jewellery works well on Gorgorab for extra TM boosts, healing and revives.
Gorgorab excels in Arena especially when you don’t have an Arbiter yet.
He does the exact same job as Arbiter by providing an Arena Speed Aura, Increase Attack, and Boost TM. The standard speed nuke team should also include an AOE Decrease Defense Champion and a Nuker. Even after you get an Arbiter, Gorgorab can still be used in your second Speed Nuke team in 3v3 Tag Arena.
Gorgorab is shown in a team below, in Gold 4. The team consist of Gorgorab as the speed aura lead, Increase Attack and TM boost, Stag Knight as AOE Def Down, Scyl uses the AOE stun and Zargala finishes the job with her Nuke.
Gorgorab Late Game Dungeon Runs
In Dragon 20, Gorgorab supports the team by providing TM boosts, ATK up buffs, heals and revives to ensure the team survives both the waves and the boss. A strong Dragon 20 team will consist of Scyl as a secondary support CC and revive, Zargala and Stag Knight for DPS, and Frozen Banshee Poison as the main damage source for the Dragon boss.
In Ice Golem 20, Gorgorab has the same role. A strong Golem 20 team will include Scyl as a secondary support, CC, and revive, Norog provides protection from AOE damage. Stag Knight has AOE Def Down and ATK Down for further damage reduction and speeding up the runs. Dark Elhain is a damage dealer that can utilise her passive to convert the Freeze debuff into damage on the boss stage.
In Fire Knight 20, Gorgorab as you have guessed plays the same role. He is at a slight disadvantage due to affinity and the team needs to ensure that he is kept alive. TM boosts, ATK up buffs, heals and revives are important both on the waves and the boss.
A strong team for Fire Knight 20 can consist of Scyl as a secondary support CC and revive, Stag Knight for Decrease Defense and Attack, and Coldhearts as the main DPS. The AI changes to Coldheart allowed her to reliably take down the Fire Knight shield as she no longer uses her Heartseeker on the shield anymore and only uses A1 it to take it down.
Gorgorab is a core champion in the Undead FW as he is one of the only few champions in that faction who can revive.
Revive ability is very important to have in Faction War to achieve the 3 Star completion. Additionally, the Undead FW 21 Boss is notorious for hitting extremely hard and one-shotting your champion making revive even more important. Unfortunately, the Undead FW 21 has the hardest waves in the double Martyr and triple Valkyrie waves. Although Gorgorab is key, you will still need other good Undead Champions to be able to clear this stage. Consider running Gorgorab on manual on the Valkyrie waves to ensure his buffs and TM boosts don’t trigger their passive.
The image below is an example of an Undead FW 21 team on full auto. As you can see, the boss easily one-shots most of the champions. It is better manual the stage to use your skills at the appropriate time and save your revive for the last moment during the boss stage to get that 3 star if you have to clear it for the first time.